3Ds Max Starter TutorialThis is a featured page


About 3Ds max :-
3ds max is an Discreet Auto-Desk software that enables u to create commercial quality 3Ds Models and its one of the most popular program in the 3D Graphic design used with Maya Which is Producted By Same Company.
Getting The Program :-
The Program Is NOT free it costs about $3450 For The Full Version ,However, a Free Month Trial Can Be Downloaded For This Link :-
www.autodesk.com/3dsmax-trial
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VRML And 3Ds MAX.
3Ds Max Has Intergrated VRML 97 Importing And Exporting plugin
It Got All The VRML Basic Tools U Need Under Helpers Menu As Shown Below:
vrml helpers in 3ds max
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Before We Start Teaching VRML With 3Ds Max We Got To Introduce u to VRML it self
---------Quote From dform.com----------
What is VRML?

Compare HTML to VRML. HTML integrates different media which can be linked to the rest of the Internet. It's open protocol, so no one has to license it and it can be composed with a text editor. VRML shares these qualities with HTML and takes it a step further. While both HTML and VRML can conjure up text, graphics, animations, and audio, VRML is used to describe 3D spaces within which these different kinds of media can live.
VRML stands for Virtual Reality Modeling Language. The "Virtual Reality" in VRML has to do with the metaphor which it pursues: human space. That space is 3-dimensional and defines the ways we move, percieve and communicate. Thus, VRML includes many of the things that go into making a world: a way of describing geometry which creates objects and spaces you can move and move around in, as well as light, texture and sound which you can approach and view from whatever angle. It's also from this "worldly" imitation that VRML files get their name: you call them "worlds" and their file ending is ".wrl" The second part, "Modeling Language", is about the process of making VRML. While much of VRML is composed and tweaked in the text, So, VRML authors use modeling programs which are designed to create 3D geometry in a graphical format. The models are then translated to VRML and viewed in a VRML Browser. Browsers render the VRML turning it into percievable space which you can navigate through and interact with. So if you've downloaded a VRML file, the interaction you have with it is because your machine is rendering the space on the fly. It's not some movie streaming off your Internet connection.
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Now here is some tutorials for 3ds max and will attach a tutorial about using vrml functions in 3ds max:-
Using VRML Functions in 3ds max:-
http://www.dform.com/inquiry/tutorials/3dsmax/
Modelling a warior :-
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
3DSMAX GENERAL TUTORIALS
http://www.comet-cartoons.com/toons/3dhelp.cfm/
http://www.3dtotal.com
http://www.3dcafe.com/
http://www.raph.com/
http://www.exchange3d.com/main/index.php
http://www.3dark.com/
http://www.maxhelp.com/
http://www.max3d.com/
http://www.3dluvr.com/
http://www.3dm-mc.com/tutorials
http://mr2k.3dvf.com/frameset.htm (French)
http://www.topleftpixel.com/ila_solomon/Tutorials.htm
http://www.x99online.net
http://www.spoono.com/tutorials/3dstudiomax
http://www.deviantart.com/thumbnails.php?section=3dsm
http://danielbuck.net/tutorials.htm
http://www.xenomorphic.co.uk/education.htm
TEXTURING METHODS (by Riddlaz)
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Leaf_Project.htm
ABSTRACT DESIGN
http://www.voidix.com/tutorials3d.php

BOOLEAN
http://www.atomic-animation.com/boolean_reminders.htm

CAR TUTORIAL (by Karabo Legwaila)
http://www.dutch-gamers.nl/~karabo/tutorials/car/index.html (http://www.dutch-gamers.nl/%7Ekarabo/tutorials/car/index.html )

CAR TUTORIAL (Raybrig Honda NSX by Morten Munk Rowley)
http://www.munkmotion.com/tutorials/nsx/1a.htm

CLOUDS: (afterburn) by Daniel P. Ferreira
http://www.wonderslime.com/tutorials/01-clouds/clouds.html

CHARACTER RIGGING
http://www.maxtd.com/

CHARACTER STUDIO
http://www.maxhelp.com/csc/default.htm

FOLEY STUDIO
http://www.boomerlabs.com/

FOREST PRO
http://www.itoosoft.com/english/forest_tutorial.html

GRASS
http://www.suurland.com/tut_grass/tutorial_grass.htm

HAIR: (by Lizard Head)
http://www.lizard-head.com/Tutorials/MaxHairTutorial/Tutorial_MAX_Hair_1.htm

HEAD
http://www.jonesinc.com/inktutorial5.html

HUMAN BODY (MODELING)
http://www.dlc.fi/~ops/tutorial/human.htm (http://www.dlc.fi/%7Eops/tutorial/human.htm )

LENS FLARE (BASIC)
http://www.digitalproducer.com/pages/Max_effects.htm

LIGHTING (Fun with Lights By Dr-spline)
http://www.raven-nation.com/fil.htm

LIGHTING (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/lighting

LIGHTING (VOLUMETRIC)
http://home5.swipnet.se/~w-57917/Tutktx.html (http://home5.swipnet.se/%7Ew-57917/Tutktx.html)

LIP SYNCHING
http://www.comet-cartoons.com/toons/3dhelp.cfm/

MENTAL RAY
http://www.cinegrfx.com/
http://www.mentalimages.com

MESHSMOOTH
http://max3dstuff.com/msmooth.html
http://www.max3dstuff.com/hand.html

MODELING (Sebulba): (meshtools)
http://www.polysculpter.fsworld.co.uk/lessons.html

MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)
http://www.3dtotal.com/ffa/tutorial...rc/joanmenu.asp

MODELING (BALL SOCCER)
http://www.suurland.com/tut_ball/tutorial_football.htm

MODELING (GUITAR)
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm

MODELING (HAIR)
http://www.comet-cartoons.com/toons/3ddocs/hair

MODELING (MOUTH - ANIMATED)
http://www.geocities.com/mad-guru.geo/mouth.htm

MODELING (ROLLING CARPET - ANIMATED)
http://burningpixel.com/Max/MaxCarp1.htm

MODELING (SANTA)
http://visualmagic.awn.com/html/tutorials/santa.html

MODELING (TREE)
http://www.controlzed.com/greg/3dtipstree.html

NURBS (BASICS)
http://www.webreference.com/3d/lesson67/index.html
http://www.webreference.com/3d/lesson64
http://www.webreference.com/3d/lesson65

REFLECTION
http://www.digitalproducer.com/pages/Max_effects.htm

RHINO
http://members.tripod.com/~fyre3d/rhino.htm (http://members.tripod.com/%7Efyre3d/rhino.htm )

RUBBER MAP
http://www.rubberflex.com/RubMap/rubmap2.htm

SCRIPTING (MAXSCRIPT)
http://www.origamy.com.br/max/English/maxscript_01.html
http://www.origamy.com.br/max/English/maxscript_02.html
http://www.origamy.com.br/max/English/maxscript_03.html
http://www.origamy.com.br/max/English/maxscript_04.html
http://www.origamy.com.br/max/English/maxscript_05.html
http://www.origamy.com.br/max/English/maxscript_06.html
http://www.origamy.com.br/max/English/maxscript_07.html
http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip

SHAGFUR
http://www.3dgate.com/techniques/000328/03283ds.html

Shag Hair: (parts 1-2 ... submitted by Adam Watkins)
http://www.adamwatkins.com/s3_tutorials/s3_01.htm http://www.adamwatkins.com/s3_tutorials/s3_02.htm

SKIN
http://www.webreference.com/3d/lesson98/

SMOKE (CIGARETTE)
http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm/

SHADOWS (SOFT)
http://max3dstuff.com/sspot.html
http://max3dstuff.com/sspot2.html

SPLASH
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm

MAPPING (Multiple UV Channels)
http://www.uvmapper.com/

TEXTURE MAPPING
http://members.shaw.ca/loganfoster/download/index.html

TILEABLE TEXTURE (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/tile/

UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
http://waylon-art.com/uvw_tutorial/uvwtut_01.html

WATER / RUNNING WATER
http://www.3d-sdp.com/water%20tutor.htm
MODELING (various courtesy of insect666)

http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
*****

http://www.3dm3.com/tutorials/car/ (http://www.3dm-mc.com/tutorials/car/ )
[Making a concept car. This tutorial is for a bit advanced.]
*****

http://www.3dm3.com/tutorials/dmf (http://www.3dm-mc.com/tutorials/dmf/)
[a very good tutorial about making, texturing and lighting a missile.]
*****

http://www.ludd.luth.se/~strat/tutorials.html (http://www.ludd.luth.se/%7Estrat/tutorials.html )
[A serie of tutorials about Mesh-modeling.]
****

http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio
[A tutorial for early beginners.]
****

http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=polymodeling
[another poly-modeling tutorial.]
*****

http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
***

http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
***

http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
***

http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20035
http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
****

http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
***

http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
***

http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
****

http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
****

http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60
[fractals or shards... Very good abstract visualisation.]
****

http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
****

http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
*****

http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
****

http://www.taffix.com/Tutorials/Surface_Tools_Ear/index.htm
[modeling an ear... !]
****

http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]
***

http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]
****

http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
***

http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
***

http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
***

http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
****

http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
****

http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
****

http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
***

http://www.voidix.com/coolabstract.html
[doing abstracts.]
****

http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car's exhaust pipe.]
****

http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
****

http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
[modeling the full human body.]
*****

http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[making a cartoon character. ]
****

http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp
[And another character.]
****

http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp
[A head tutorial...]
****

http://www.3dm3.com/tutorials/bolt / (http://www.3dm-mc.com/tutorials/bolt/ )
[A bolt and a nut...]
****

http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]
****

http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]
***

http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]
***

http://www.3dtotal.com/ffa/tutorials/max/making_sebulba/making_sebulba01.asp
[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
****

http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
***

http://www.3rddimensiontutorials.com/Walls%20&%20Windows.html
[Making windows and doors in a wall without booleans.]
****

http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene... Texturing modleing lighting, etc...]
***

http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]
***

http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp
[Patch-modeling a car.]
***

http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm
[some more uses of the PathDefor modifier.]
****

http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]
***

http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
***

http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
***

http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm
[NURBS modeling.]
***

http://www.dlc.fi/~ops/tutorial/human.htm (http://www.dlc.fi/%7Eops/tutorial/human.htm )
[modeling a full human body, by using box-modeling.]
****

http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly "hummer"! :)]
***

http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
***

http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
****

http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
***

http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm
[making simple terrains.]
****

http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html
[another way of making faces by using spline-modeling.]
***

http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[making trees without any plug-ins.]
****

http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp
[Using CrossSection...]
***

http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]
***

http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp
[that's a cool car. :] Quite interesting modeling too...]
****

http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
****

http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
*****

http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp
[face features again.]
****

http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]
****

http://www.cglearn.com/tutorials/max3/03_lathe_martini.html
[simle exercise... lathe.]
***

http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
***

http://www.cglearn.com/tutorials/max3/02_extrude_logo.html
[a logo.]
***

http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[another tutorial for making trees without plug-ins]

http://www.hello-napalm.com/tuts/tut_tire.html
[Modeling a Tire - by cgtalk user Capn Panic]
More Tutorials To Come Soon Stay Tuned



y_l
y_l
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